That's an item that is so important, the in-game announcer alerts heroes when one of the heroes has "shot the food"! Food is instrumental in surviving Gauntlet, as it recovers a hero's health. In the labyrinth, food can often be disguised as poison, which causes damage to the hero instead. Subtle signs requiring either a practiced eye or close examination, though, can help to differentiate it.
Appearances[]
Gauntlet[]
Food recovers 100 health.
Gauntlet II[]
Gauntlet (NES)[]
Gauntlet: The Third Encounter[]
Gauntlet III: The Final Quest[]
Gauntlet IV[]
Gauntlet: Legends[]
Poisoned food, which causes 50 damage, is very obvious here; always green with bones through it, it's similar to the "Skull 'n Crossbones" symbol. Food comes in two varieties (but different food types): Fruit, which recovers 50 Health, and Meat, which recovers 100 Health.
Gauntlet: Dark Legacy[]
Dark Legacy offers up a bit more food to the heroes. Food is still split into two categories, with Meat offering the better recovery...and the worse poison.
Fruit[]
- Cherry: 10
- Apple: 25
- Banana: 50
- Pineapple: 75
- Watermelon: 75
- Poison Fruit: -50
Meat[]
- Drumstick: 100
- Steak: 125
- Ribs: 150
- Ham: 200
- Meal: 500
- Poison Meat: -100
Gauntlet: Seven Sorrows[]
- Ham - Small Health Recovery
- Cheese - Moderate Health Recovery
- Roast - Large Health Recovery
Unlike other Gauntlet games, Seven Sorrows does not allow players to destroy food. It does, however, fade away if players neglect it long enough.